26Jun09
As a lot of other games, Final Fantasy has a limit of 255 for it’s character stats. You may have wondered why such an arbitrary limit? Limits of 99 or 999 (or any number of nines) make sense because they are limited by the number of digits used to display the value. 255 uses 3 digits, so why not go up to 999?
The reason behind this has to do with the way the data is stored in memory. Computers only understand binary numbers so every number or word of anything used to communicate with a computer is encoded in binary, each binary value is represented by a bit. The bit can either be 1 or 0.
Here’s how bits represent values:
0000 = 0
0001 = 1
0010 = 2
0100 = 4
1000 = 8
1011 = 11
...
Since only one bit doesn’t give much information, bits were grouped together to make a wider array of values available. This group was named a byte. Typically, one byte is a group of 8 bits. Every information transmitted to and from the computer or console is transmitted using this byte format. Nowadays, computers send multiple bytes at the same time to improve the efficiency of communications, a 64 bit computer transmits information using 8 bytes (8 * 8 bits = 64 bits) at the time.
Now let’s take a look at the range of values one byte gives us:
1000 0000 = 128
1111 1111 = 255
As you can see, 255 represents the biggest value that can be represented by a single byte and that’s why Final Fantasy (and other games) have used this value as the limit for stats. Nowadays, most information is stored using at least 32 bits at the time so we could technically use values up to slightly less than 4.3 billion, but that wouldn’t be so practical.
04Jun09
As you may know, there have been quite some news about Final Fantasy games lately.
First of all, coming from E3:
Final Fantasy XIV
- FFXIV is the sequel to FFXI in the sense that it is a MMO
- They currently want to make it a global game, meaning no separate servers depending on the region: Japanese players will be able to play with American players
- They are aiming for a release in 2010
Final Fantasy XIII
- Summons are once again a central part of the story. Characters will be attached to one summon (not selectable by players). It is not known if more than one summon will be attached to characters or if all characters will have a summon (or more). The attached summons seem to be fixed by the story.
Final Fantasy VII
- It’s a direct port of the PlayStation game.
- It costs 9.99 US$
- Available for download now (1.32GB required)
And finally, news coming from Nintendo:
Final Fantasy IV: The After Years
- The sequel to the excellent Final Fantasy IV (also known as Final Fantasy II in North America)
- Released on WiiWare at the beginning of the week
- Contains all the episodes (9) from the cellular game from Japan
- Costs 800 Wii points
04Jun09
Team ICO’s next project has finally been revealed at this year’s E3. The game will be called The Last Guardian and looks even more gorgeous than the previous unofficial trailer. This new trailer is very similar to the first one except that the graphics were improved and some scenes were added/removed. The cat/rat/eagle beast looks slightly different too. Anyway, I strongly recommend that you check the embedded video at Gametrailers in HD.
02Jun09
Final Fantasy XIV was just announced at Sony’s press conference at the E3. Not much is known yet, but it’s supposed to be a PS3 exclusive and have some online features.
02Jun09

Sony has just announced that Final Fantasy VII will be available for download over the PlayStation Network today. This is great news for people who have been waiting for a port/remake for so long. So if you have a PSP, you’ll be able to play this classic that changed the role playing genre anywhere you want.
02Jun09

This was just announced at the Nintendo Press conference at the E3. There will be a sequel to the wonderful Golden Sun series on the Nintendo DS. If you haven’t played the Golden Sun games on the Gameboy Advance, I strongly recommend you play them both.
Not much is known about the game yet, but it’s supposed to be released in Spring 2010.