
I recently finished playing through the remake of Dragon Quest IV for the Nintendo DS. It’s a fairly standard jRPG (4 characters group, grinding, turn-based battles, …) which is a genre I enjoy playing from time to time.
As I said, this is game that requires grinding, however in the last few years grinding has become less and less useful to finish a game. So when playing DQ4, I did not grind too much, I battled for money, not so much for experience. I managed to get through most of the game just fine, with many battles being hard fought which made them quite more enjoyable. I did die once or twice though which is perfectly fine (since the deaths were not due to cheap tricks by the game developer to make the game artificially difficult).
Battle preparation
Back to the topic, I went into the final battle with relatively good equipment, my four best characters and my HP/MP were mostly full. I forgot one important thing to do before engaging the battle. I did not use the item that would allow me to switch party members during the fight, I was not stuck with my four main characters.
Fight!
The battle started, I used my boss-fight routine and it worked well most of the fight. Boost defense of the party, reduce defense of the boss, hack away and heal when necessary (with the occasional omniheal which refills all the HP for every party member). The boss went through plenty of stages (it has 7 stages!!). At one point in the fight, my healer’s MP was getting low (my MP ring – Prayer Ring – broke during the fight) and my HP was not as high as I wanted it. I couldn’t cast omniheal anymore, my healer died before he managed to heal the party. My caster died, my main attacker died too. I was left with my main character, the hero, with no mana and without enough HP to survive any attack. I could have casted one tiny healing spell, but that wouldn’t have helped me.
I decided to give up the fight, I told my hero to attack one last time before dying. I got lucky, my hero attacked before the boss and the damage dealt was enough to kill the final stage of the boss. I was victorious!!
Victory is mine
The win was so rewarding considering I was so dead. I had really given up and I was thinking of what to do to be able to win next time. The victory felt really good. I’d love it if more games could reproduce that feeling, I don’t remember the last modern game where the final fight was close.
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